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Z
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    pygments.lexers.graphics
    ~~~~~~~~~~~~~~~~~~~~~~~~

    Lexers for computer graphics and plotting related languages.

    :copyright: Copyright 2006-2017 by the Pygments team, see AUTHORS.
    :license: BSD, see LICENSE for details.
    )
RegexLexerwordsincludebygroupsusingthisdefault)TextCommentOperatorKeywordNameNumberPunctuationStringGLShaderLexerPostScriptLexerAsymptoteLexerGnuplotLexerPovrayLexerHLSLShaderLexerc               @   s   e Zd ZdZdZdgZdddgZdgZdd	ej	fd
ej
fdejfdefdefdefdefdejfdejfdejfdejfdejfeddddefeddddejfeddddejfeddddejfdejfdefdefdefgiZdS ) r   z@
    GLSL (OpenGL Shader) lexer.

    .. versionadded:: 1.1
    ZGLSLZglslz*.vertz*.fragz*.geoztext/x-glslsrcrootz^#.*z//.*z/(\\\n)?[*](.|\n)*?[*](\\\n)?/z0\+|-|~|!=?|\*|/|%|<<|>>|<=?|>=?|==?|&&?|\^|\|\|?z[?:]z\bdefined\bz[;{}(),\[\]]z[+-]?\d*\.\d+([eE][-+]?\d+)?z[+-]?\d+\.\d*([eE][-+]?\d+)?z0[xX][0-9a-fA-F]*z0[0-7]*z[1-9][0-9]*))Z	attributeconstuniformZvaryingbuffersharedinoutZlayoutZflatsmoothnoperspectivecentroidsampleZpatchinoutZlowpZmediumpZhighp	precisionZ	invariantpreciseZcoherentvolatileZrestrictreadonlyZ	writeonlybreakcontinuedoforwhileswitchcaser   ifelseZ
subroutinediscardreturnstructz\b)prefixsuffix)truefalse)wvoidZatomic_uintfloatZvec2Zvec3Zvec4doubleZdvec2Zdvec3Zdvec4intZivec2Zivec3Zivec4uintZuvec2Zuvec3Zuvec4boolZbvec2Zbvec3Zbvec4Zmat2Zmat3Zmat4Zdmat2Zdmat3Zdmat4Zmat2x2Zmat2x3Zmat2x4Zdmat2x2Zdmat2x3Zdmat2x4Zmat3x2Zmat3x3Zmat3x4Zdmat3x2Zdmat3x3Zdmat3x4Zmat4x2Zmat4x3Zmat4x4Zdmat4x2Zdmat4x3Zdmat4x4Z	sampler1DZ	sampler2DZ	sampler3DZsamplerCubeZsampler1DArrayZsampler2DArrayZsamplerCubeArrayZsampler2DRectZsamplerBufferZsampler2DMSZsampler2DMSArrayZsampler1DShadowZsampler2DShadowZsamplerCubeShadowZsampler1DArrayShadowZsampler2DArrayShadowZsamplerCubeArrayShadowZsampler2DRectShadowZ
isampler1DZ
isampler2DZ
isampler3DZisamplerCubeZisampler1DArrayZisampler2DArrayZisamplerCubeArrayZisampler2DRectZisamplerBufferZisampler2DMSZisampler2DMSArrayZ
usampler1DZ
usampler2DZ
usampler3DZusamplerCubeZusampler1DArrayZusampler2DArrayZusamplerCubeArrayZusampler2DRectZusamplerBufferZusampler2DMSZusampler2DMSArrayZimage1DZimage2DZimage3DZ	imageCubeZimage1DArrayZimage2DArrayZimageCubeArrayZimage2DRectZimageBufferZ	image2DMSZimage2DMSArrayZiimage1DZiimage2DZiimage3DZ
iimageCubeZiimage1DArrayZiimage2DArrayZiimageCubeArrayZiimage2DRectZiimageBufferZ
iimage2DMSZiimage2DMSArrayZuimage1DZuimage2DZuimage3DZ
uimageCubeZuimage1DArrayZuimage2DArrayZuimageCubeArrayZuimage2DRectZuimageBufferZ
uimage2DMSZuimage2DMSArray)'common	partitionZactiveasmclassunionenumtypedeftemplater   resourcegotoinlineZnoinlinepublicstaticexternZexternal	interfacelongshorthalfZfixedunsignedZsuperpinputoutputZhvec2Zhvec3Zhvec4Zfvec2Zfvec3Zfvec4Zsampler3DRectfiltersizeofcast	namespacer   zgl_\w*z[a-zA-Z_]\w*z\.z\s+N)__name__
__module____qualname____doc__namealiases	filenames	mimetypesr
   PreprocSingle	Multiliner   r   r   FloatHexOctIntegerr   r   ConstantTypeReservedr   Builtinr	   tokens rj   rj   7lib/python3.7/site-packages/pygments/lexers/graphics.pyr      sN   
0c               @   s^  e Zd ZdZdZdgZddgZdgZdej	fdej
fd	ejfd
efdefdefdefdejfdejfdejfdejfdejfdedfeddddefeddddejfeddddejfeddddejfeddddejfeddddejfeddddejfdejfed dddejfd!efd"ej	fd#efgded$fd%ejfd&efd'efd(efgd)Zd*S )+r   zL
    HLSL (Microsoft Direct3D Shader) lexer.

    .. versionadded:: 2.3
    ZHLSLZhlslz*.hlslz*.hlsliztext/x-hlslz^#.*z//.*z/(\\\n)?[*](.|\n)*?[*](\\\n)?/z0\+|-|~|!=?|\*|/|%|<<|>>|<=?|>=?|==?|&&?|\^|\|\|?z[?:]z\bdefined\bz[;{}(),.\[\]]z[+-]?\d*\.\d+([eE][-+]?\d+)?f?z[+-]?\d+\.\d*([eE][-+]?\d+)?f?z0[xX][0-9a-fA-F]*z0[0-7]*z[1-9][0-9]*"string)?r?   Zasm_fragmentr'   r-   Zcbufferr    r@   Zcolumn_majorcompileZcompile_fragmentr   r(   r   r0   r)   r/   ZexportrJ   r*   ZfxgroupZgloballycoherentZgroupsharedr.   r   rG   r"   rK   lineZlineadjlinearrU   Znointerpolationr   ZNULLr   Z
packoffsetpassZpixelfragmentZpointr$   r1   registerZ	row_majorr!   Zsamplerr   Z
stateblockZstateblock_staterI   r2   r,   ZtbufferZ	techniqueZtechnique10Ztechnique11texturerC   triangleZtriangleadjr   Zvertexfragmentr%   r+   z\b)r3   r4   )r5   r6   )autoZcatchcharZ
const_castdeleteZdynamic_castrB   ZexplicitZfriendrF   rL   ZmutablenewoperatorZprivateZ	protectedrH   Zreinterpret_castrM   signedrS   Zstatic_castrD   r   throwtrytypenamerA   rO   r   Zvirtual)6ZdwordmatrixZsnormrm   ZunormrO   r7   ZvectorZ
BlendStateZBufferZByteAddressBufferZComputeShaderZDepthStencilStateZDepthStencilViewZDomainShaderZGeometryShaderZ
HullShaderZ
InputPatchZ
LineStreamZOutputPatchZPixelShaderZPointStreamZRasterizerStateZRenderTargetViewZRasterizerOrderedBufferZ"RasterizerOrderedByteAddressBufferZ!RasterizerOrderedStructuredBufferZRasterizerOrderedTexture1DZRasterizerOrderedTexture1DArrayZRasterizerOrderedTexture2DZRasterizerOrderedTexture2DArrayZRasterizerOrderedTexture3DZRWBufferZRWByteAddressBufferZRWStructuredBufferZRWTexture1DZRWTexture1DArrayZRWTexture2DZRWTexture2DArrayZRWTexture3DZSamplerStateZSamplerComparisonStateZStructuredBufferZ	Texture1DZTexture1DArrayZ	Texture2DZTexture2DArrayZTexture2DMSZTexture2DMSArrayZ	Texture3DZTextureCubeZTextureCubeArrayZTriangleStreamZVertexShader)r<   r9   r8   r:   rN   Z
min16floatZ
min10floatZmin16intZmin12intZ	min16uintr;   z([1-4](x[1-4])?)?\b)abortabsacosallZAllMemoryBarrierZAllMemoryBarrierWithGroupSyncanyZAppendStructuredBufferZasdoubleZasfloatasinZasintasuintr   atanatan2ceilZCheckAccessFullyMappedZclampclipZCompileShaderZConsumeStructuredBuffercoscoshZ	countbitsZcrossZD3DCOLORtoUBYTE4ZddxZ
ddx_coarseZddx_fineZddyZ
ddy_coarseZddy_finedegreesZdeterminantZDeviceMemoryBarrierZ DeviceMemoryBarrierWithGroupSyncdistancedotdstZerrorfZEvaluateAttributeAtCentroidZEvaluateAttributeAtSampleZEvaluateAttributeSnappedexpZexp2Zf16tof32Zf32tof16ZfaceforwardZfirstbithighZfirstbitlowfloorZfmaZfmodZfracZfrexpZfwidthZGetRenderTargetSampleCountZGetRenderTargetSamplePositionZGlobalOrderedCountIncrementZGroupMemoryBarrierZGroupMemoryBarrierWithGroupSyncZInterlockedAddZInterlockedAndZInterlockedCompareExchangeZInterlockedCompareStoreZInterlockedExchangeZInterlockedMaxZInterlockedMinZInterlockedOrZInterlockedXorZisfiniteZisinfZisnanZldexplengthZlerpZlitlogZlog10Zlog2ZmadmaxminZmodfZmsad4mulZnoiseZ	normalizepowZprintfZProcess2DQuadTessFactorsAvgZProcess2DQuadTessFactorsMaxZProcess2DQuadTessFactorsMinZProcessIsolineTessFactorsZProcessQuadTessFactorsAvgZProcessQuadTessFactorsMaxZProcessQuadTessFactorsMinZProcessTriTessFactorsAvgZProcessTriTessFactorsMaxZProcessTriTessFactorsMinZQuadReadLaneAtZ	QuadSwapXZ	QuadSwapYradiansZrcpZreflectZrefractZreversebitsroundZrsqrtZsaturateZsignsinZsincossinhZ
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texCUBElodZtexCUBEprojZ	transposeZtruncZWaveAllBitAndZ
WaveAllMaxZ
WaveAllMinZWaveAllBitOrZWaveAllBitXorZWaveAllEqualZWaveAllProductZ
WaveAllSumZWaveAllTrueZWaveAnyTrueZ
WaveBallotZWaveGetLaneCountZWaveGetLaneIndexZWaveGetOrderedIndexZWaveIsHelperLaneZWaveOnceZWavePrefixProductZWavePrefixSumZWaveReadFirstLaneZWaveReadLaneAt)ZSV_ClipDistanceZSV_ClipDistance0ZSV_ClipDistance1ZSV_CulldistanceZSV_CullDistance0ZSV_CullDistance1ZSV_CoverageZSV_DepthZSV_DepthGreaterEqualZSV_DepthLessEqualZSV_DispatchThreadIDZSV_DomainLocationZ
SV_GroupIDZSV_GroupIndexZSV_GroupThreadIDZSV_GSInstanceIDZSV_InnerCoverageZSV_InsideTessFactorZSV_InstanceIDZSV_IsFrontFaceZSV_OutputControlPointIDZSV_PositionZSV_PrimitiveIDZSV_RenderTargetArrayIndexZSV_SampleIndexZSV_StencilRefZSV_TessFactorZSV_VertexIDZSV_ViewportArrayIndexz\bSV_Target[0-7]?\b)Zallow_uav_conditionbranchZcallZdomainZearlydepthstencilZfastoptZflattenZ	forcecaseinstanceloopZmaxtessfactorZ
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   r^   r_   r`   r   r   r   ra   rb   rc   rd   r   r   r   re   rg   rf   r   rh   Z	Decoratorr	   Escaperi   rj   rj   rj   rk   r      sv   '
c               @   s&  e Zd ZdZdZddgZddgZdgZdZd	e Z	d
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    Lexer for PostScript files.

    The PostScript Language Reference published by Adobe at
    <http://partners.adobe.com/public/developer/en/ps/PLRM.pdf>
    is the authority for this.

    .. versionadded:: 1.4
    Z
PostScriptZ
postscriptZpostscrz*.psz*.epszapplication/postscriptz()<>\[\]{}/%\sz(?=[%s])z[^%s]z%s+%sz^%!.+\nz%%.*\nz(^%.*\n){2,}z%.*\nz\(stringliteralz
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pathforallZpathbboxpopprintZpstackZputquitrandZ
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e	fde
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    For `Asymptote <http://asymptote.sf.net/>`_ source code.

    .. versionadded:: 1.2
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    For `Gnuplot <http://gnuplot.info/>`_ plotting scripts.

    .. versionadded:: 0.11
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    For `Persistence of Vision Raytracer <http://www.povray.org/>`_ files.

    .. versionadded:: 0.11
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area_lightZascr   ZasinhZassumed_gammar   r   ZatanhZ
atmosphereZatmospheric_attenuationZattenuatingZaverageZ
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bounded_byZbox_mappingZbozor'   ZbrickZ
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brightnessZ
brillianceZbumpsZbumpy1Zbumpy2Zbumpy3Zbump_mapZ	bump_sizer-   Zcausticsr   ZcheckerchrZ
clipped_byZclockZcolorZ	color_mapZcolourZ
colour_mapZ	componentZ	compositer   Z
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reflectionZ
refractionr   r   ZrgbZrgbfZrgbftZrgbtrightZripplesr   Z	roughnessZsamplesr   Zscallop_waveZ
scatteringZseedZ
shadowlessr   Z	sine_waver   ZskyZ
sky_spheresliceZ	slope_mapr   ZspecularZspherical_mappingZspiralZspiral1Zspiral2Z	spotlightZspottedZsqrr   r   strZstrcmpZstrengthZstrlenZstrlwrZstruprZsturmZsubstrr,   systr   r   Ztest_camera_1Ztest_camera_2Ztest_camera_3Ztest_camera_4rs   Ztexture_mapZtgaZ	thicknessZ	thresholdZ	tightnessZtile2ZtilesZtrackr   r   ZtransmitZtriangle_waver5   ZttfZ
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turb_depthtypeZultra_wide_angleZupZ	use_colorZ
use_colourZ	use_indexZu_stepsvalZvarianceZvaxis_rotateZvcrossZvdotr   ZvlengthZ
vnormalizeZvolume_objectZvolume_renderedZvol_with_lightZvrotateZv_stepsr   ZwarpZwater_levelZwavesr+   widthZwoodZwrinklesZyes)Zbicubic_patchZblobZboxZcameraZconeZcubicZcylinder
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